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Writing Female Characters When You Are A Man

kreia
Kreia, from Chris Avellone’s “Knights of the Old Republic II”. Possibly my favorite fictional character, and a great example of a well-written female character.

A.C. Flory wrote a brought up a good point about Theresa Gannon, the protagonist of my book, The Directorate:

“I couldn’t relate to the main character… I simply don’t see her as female… to me, Gannon could be a he just as easily as a she.”

I know exactly what she means. Honestly, I’m surprised more readers don’t mention this, because I feel the same way. There was never much of anything distinctively female about Gannon.

“Well, you’re the one who wrote it!” you are no doubt thinking. “Why didn’t you fix that, dummy?”

Good question. As a male, writing a good female character is something I find difficult, for a number of reasons.

Stereotypes

The lazy, quick-fix approach to make a character seem distinctively gendered is to resort to stereotypes. I could have made Gannon interested in things like clothes, or shoes, or something like that. That would be stereotypically feminine.

But I hate stereotypes. It’s not that there isn’t any truth to them; most people are stereotypical in one way or another. That’s why stereotypes exist, after all. But the point of writing fiction is to give people something new and surprising. Stereotypes are, by their nature, not new and surprising but old and familiar. So in general, I think it’s good to avoid them whenever possible when you’re writing stories.

This is another way of saying that it would just feel ham-handed and rather disrespectful to have my space soldier run off to go shoe shopping. Other, more skilled writers probably could pull that off, but I couldn’t.

Writing From A Female Perspective

You don’t have to resort to stereotypes to write plausibly feminine characters, though. You can write plausible, relatable, well-rounded characters who are also distinctly women.

The big problem I see in a lot of female characters written by men is that they tend to be distinctly women first, and characters second. Usually this manifests itself in female characters being preoccupied with sex in one way or another, or else being described largely in sexual terms. I’ve read way too many female characters who seem to exist solely as sexual beings, and it gets tiresome. With Gannon, I consciously strove to avoid this. In doing so, I think I made her too non-sexual, and that makes it hard to relate to her.

The Miranda Lawson Problem

Making a character sexy is a risky proposition. If done right, it can make a character that much more memorable. But more often than not, I feel like the risk outweighs the reward, and you can end ruining a character by trying to sex them up.

Miranda Lawson is one of my favorite characters in the Mass Effect video game series. Part of it is Yvonne Strahovski’s performance (I love Australian accents, OK?), but she’s also a pretty well-written character. She’s been genetically engineered to be the “perfect woman”, and as a result, she feels a lot of pressure to be the best–pressure that sometimes makes her do morally questionable things. All in all, a really good character.

But! There’ s a major “but” here (pun not intended): for some reason, BioWare designed many of the game’s dialogue and cinematic scenes to focus, ridiculously, on her backside. Miranda wears a white catsuit, and the animators missed no opportunity to show her from the back, the most egregious example being a dialogue scene where the view “pauses” there for as long as the player wants until they choose to advance in the conversation.

BioWare defended this by saying it’s part of Miranda’s “character” that she’s genetically-engineered to be beautiful, and supposedly all this was to underscore just how sexualized she was, and how that impacts her personality.

Maybe that was the idea, but it totally didn’t come across that way. It became a running joke by Mass Effect 3 that if Miranda was around, the “camera” had to be positioned behind her. It made her seem less like a character and more like a sex object–which was too bad, because she actually is a good character, and it’s a shame she became the butt of jokes instead.

This is something that’s always bothered me, and what I took away from how Miranda is perceived is that making a character sexy is a very dangerous thing to attempt. It can very easily turn your well-crafted character into a ridiculous figure. I think this is especially true for men writing women.

Mary Sues vs. Competent Men

There’s another common criticism that I’m surprised no one has yet leveled at Gannon, but which I fully expect I’ll hear someday: that she’s a “Mary Sue”. “Mary Sues” are “idealized and seemingly perfect” characters, as Wikipedia puts it. Characters who exhibit preternatural skill in a variety of areas. Such characters seem too good to be true, and as such are hard to relate to.

The term “Mary Sue” comes from a parody of Star Trek fan fiction, so this is an issue for sci-fi writers especially. And the original Mary Sue was even a lieutenant, just like Gannon is! So, I probably am guilty of this.

Here’s my defense: there’s another stock character in fiction, referred to as the “Competent Man“. This character archetype is strongly associated with the work of science fiction author Robert Heinlein, who wrote a passage extolling the virtues of having many skills, concluding with the famous phrase, “Specialization is for insects.His heroes tend to have a wide variety of skills.

And indeed, having many skills is rather key to becoming a hero. Incompetent characters would not be terribly effective at having heroic adventures.

As a few readers noticed, many elements of The Directorate are intended as an homage to exactly the kind of military science fiction that Heinlein pioneered. I think such stories lend themselves to having competent protagonists–after all, usually people who are or have been in military service possess a lot of training in a wide variety of skills.

Have Female Editors

One piece of advice for any men who are writing female characters: make sure you have female editors and/or beta readers. I would never have attempted to publish a novel with a female protagonist if I hadn’t known women who could critique it first. And am I ever glad they did, because their feedback improved Gannon tremendously from the first draft to the one I ultimately published.

That said, there were still times when I would overrule their objections and refuse to modify something. Because, first and foremost, Gannon had to be somebody I understood. If I didn’t do that, I would have no chance of writing her plausibly. So when somebody suggested changing the character in a way that didn’t sit right with me, I would stick with the way I wanted her. I feel it had to be this way, but it’s quite possible this made her less-relatable to everyone else.

“Everywoman”

As I’ve discussed before, my early writing has been rightly criticized for having too little description. I tried to correct this in The Directorate, and not just in describing the setting–which is essential in sci-fi–but also in how I described the appearance of the characters.

The exception is Gannon. I was deliberately vague about how she looked, because I wanted the reader to project their own image of Gannon. For most of the book, she is the proxy for the reader, and they experience the world through her eyes. My idea was that by leaving her description largely to the reader, they could create their own image of a character they found relatable. (This is something I picked up writing horror: what the reader imagines for themselves is usually way better than whatever you as the author create.)

It’s possible I made her too vaguely-defined, however; and this could make her difficult to relate to.

Conclusion

Creating convincing female characters is one of the biggest challenges of writing fiction for me. I try to avoid obvious pitfalls that I’ve seen a lot of male writers fall into–lengthy descriptions of their anatomy, character traits that are nothing more than clichéd stereotypes–but I’m still not entirely satisfied with what I’ve done so far. The good news is that I can tell I’m improving, and the more I write, the more I feel emboldened to experiment with characterizations, which hopefully will lead to better and more relatable characters.

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