I watched about 2/3 of the 1957 movie The Pride and the Passion on TV yesterday.  (I missed the middle of it.) It’s a good example of something I meant to make more clear in this post; to wit, that some of the old epic movies were not really very good.  It’s easy to romanticize the old era as nothing but great epics, but there were a lot of bad ones as well.

The film is set during the Napoleonic wars.  Cary Grant plays a British officer, who is helping some Spanish guerrilla fighters transport a giant cannon to attack a French fort.  The main guerrilla leaders are played by Frank Sinatra and Sophia Loren.  A solid cast on paper, but Sinatra is awful.  According to the Wikipedia page, he really had no interest in the film.  There’s some chemistry between Grant and Loren, for good reasons, but her acting is otherwise quite wooden.  Grant does a good job, but his character is weak.

It was directed by Stanley Kramer, who I understand was a very well-respected filmmaker.  I’ve only actually seen one of his films, Judgement at Nuremberg, which I remember as having interesting dialogue and an incredibly good cast, but being staged rather like a stage play.  (Perhaps inevitably, since it was basically a courtroom drama.)

Pride and Passion is a very dull and stiff movie, with lots of scenes of a huge mob of extras wandering through the barren countryside, dragging the huge gun.  These scenes are punctuated by scenes of them having to hide themselves and the giant siege gun from French soldiers, and of course for Loren to do things like perform Spanish dances or bathe in the river while Sinatra and Grant quarrel with each other.

The movie made a lot of gross revenue, but it still lost money because the cost was so high.  And that’s the crux of it: epic war movies are like Massively Multiplayer Online games: they can’t just do well–they have to be wild successes that make record-breaking amounts of money.

Despite the fact that I like history and I like movies,  I don’t think a lot about about the history of the movie industry.  But I was reading the other day about the 1964 movie The Fall of the Roman Empire, which I’d never even heard of, but sounds very interesting, as it has a very strong cast.  (Too bad Edward Gibbon didn’t get screenwriting credit.)

The film was a fairly bad box office failure, reminding me of another epic historical film that famously lost money: Cleopatra, which I blogged about here.  It wasn’t that people didn’t want to see Cleopatra; it was just that it was so expensive it couldn’t make back its massive cost.

It seems like “epic” movies were big in the 1960s, until they ran into bombs like Cleopatra, at which point the industry turned towards smaller, more “personal” movies, until George Lucas and Steven Spielberg came along and turned things back toward the epic scale.

I think “epic” movies–think movies with ornate sets and large crowds–became prohibitively expensive to make, so they turned away from them in the ’70s.  Then the advent of CGI made it possible for the genre to be resurrected.  Look at the Wikipedia article on historical epic films, and take note of the dates:

Examples of historical epics include Intolerance (1916), Gone with the Wind (1939), The Ten Commandments (1956), Ben-Hur (1959), Spartacus (1960), Lawrence of Arabia (1962), Cleopatra (1963), Doctor Zhivago (1965), Barry Lyndon (1975), Gandhi (1982), Braveheart (1995), Titanic (1997), Joan of Arc (1999), Gladiator (2000), Troy (2004), Alexander (2004), Kingdom of Heaven (2005), and Les Misérables (2012).

Now, the “new” epics are not as really the same as the “old” epics–it’s hard to put your finger on exactly how, but there is a feeling of unreality about the new CGI based movies.  They lack “grittiness”–a term normally associated with the non-epics made in the 1970s, but which applies to the macro scale as well.

“Capriccio Romano”, by Bernardo Bellotto. 1740s. Image via Wikipedia.

It can be done–one reason I think the Star Wars prequels are better than people give them credit for is that they do a better job emulating the “feel” of the bygone epic films than most other modern epics do.  George Lucas may be over-reliant on CGI, and he may have done more than anyone else to usher in the era of cheap epics, but he himself knows what he’s doing when it comes to CGI effects.   This could just be because Lucas (and Spielberg) are old enough to remember the era of the original epic movie era, and so can understand them enough to imitate them expertly.

But now that CGI is so prevalent, and makes epics so easy (relatively speaking) it makes all epics too overdone, too focused upon spectacle, and loses the deeper meaning.  I believe that some historians feel the same thing happened to cause the decline of Rome.   “Bread and circuses” indeed…

I saw Star Trek Into Darkness yesterday.  There is a plot twist of sorts in the movie, which a friend of mine spoiled for me, although I don’t think it detracted from my enjoyment.  But be warned, I will spoil it in this review.

Let me begin by stating that I–alone of everyone who saw it, as near as I can tell–didn’t much care for Star Trek II: The Wrath of Khan. I thought the first Star Trek movie was better, even though it was 50% exterior shots of the Enterprise doing nothing. Wrath of Khan was lame because the titular character was a completely over-the-top cartoon villain, constantly quoting literature for no reason.

I mention Wrath of Khan because this movie is practically a remake of it.  Benedict Cumberbatch plays a criminal who turns out to be none other than the alternate-universe Khan.  In the beginning, his Khan isn’t that different from his Sherlock Holmes–he’s a brooding man in black who hangs around London.  But he does a good job as the film goes on–in my opinion, better than Ricardo Montalban did in the role.

Anyhow, in the first part of the film, Kirk is relieved of his command of the Enterprise for violating the Prime Directive like he always does.  This lasts for about ten minutes until the criminal-not-yet-known-as-Khan kills the new Enterprise commander and Kirk is reinstated and sent on a mission to bring him to justice, by firing a mysterious new kind of photon torpedoes at him.

Alas, it develops that Khan has gone to a Klingon planet, and a Federation ship cannot go there without risking war.  Even so, one Admiral  Marcus tells him to do it anyway; war with the Klingons is inevitable.  So, Kirk and the Enterprise and a mysterious new crew member named Carol head off. Except for Scotty, who resigns because he doesn’t like the look of the new torpedoes.

They arrive at the Klingon planet, send a message to the fugitive that they will blast him with torpedoes if he does not surrender, and are then attacked immediately by (what else?) Klingons, who are in turn attacked by a mysterious hooded figure who is obviously Khan.

This is my favorite scene in the movie: Khan is not shone close-up or center frame, but appears silhouetted against a large glowing orange background firing his weapons at the Klingons and taking them down with ease. When they are all disposed of, he turns his attention to Kirk and asks “how many of those torpedoes are there?”  When the reply comes: “72”, Khan immediately says “I surrender.”

It’s a great scene, and very unnerving.  Here you have this obviously highly-capable villain who could easily take on the three people sent to capture him, and yet he is surrendering to them.  Normally in these action-adventure flicks, it’s the heroes who get captured by the villains at this stage of the game.

Unfortunately, the film goes downhill after that.  There are revelations that Admiral Marcus has been lying, trying to start a war with the Klingons, that Khan’s people are in cryogenic pods sealed in the torpedoes, that Marcus revived them for his war… bottom line, Marcus is a jerk, but Khan is ruthless and willing to harm innocents in his mad quest for vengeance.  After many explosions and lots of running, falling and punching, it all gets sorted out, with the heroes none the worse for wear.

Spock gets overly-emotional at the end.  It’s out of character, as is the romance between him and Uhura.  Dr. McCoy also does something unbelievably stupid when he neglects to save a sample of Khan’s miraculously regenerating cells.  They are an incredibly useful for medical purposes, and yet he barely pays them any mind?   Too often, the script uses clever one-liners at the expense of characterization.  There is also a pointless cameo by Leonard Nimoy, reprising his role as original Spock.

Star Trek used to have a lot of talking, punctuated by the occasional fight.  These new movies are mostly fighting punctuated by banter.  It may be a bit higher-quality banter than you’d get in most sci-fi action movies, but still that’s what it is.

It’s a mildly entertaining film. Kirk is a good hero, and Khan is a good villain.  It’s a shame they don’t get to interact more, because what scenes they have are very well done.   I felt like there was more verbal sparring between Shatner and Montalban in the original than there was between Pine and Cumberbatch in this one.  If they had just remade the original more faithfully, shot-for-shot even, with this cast, I think it would have been better.

As the original Khan, literature student that he was, might have been moved to remark: “it is full of sound and fury and signifying nothing.”

Here’s an interesting article describing an event in which two great filmmakers, George Lucas and Steven Spielberg, forecast radical changes in the movie industry.  The bit that stood out for me:

Lucas and Spielberg also spoke of vast differences between filmmaking and video games because the latter hasn’t been able to tell stories and make consumers care about the characters.

There are two possibilities here:

  1. This is an attempt to paraphrase that oversimplifies, and consequently loses the sense of what they said.
  2. Lucas and Spielberg don’t know what they’re talking about.

If they actually said anything remotely like that, they simply have not been paying attention.  Video games have been telling stories since the beginning.  “Super Mario Bros.” is the story of a man trying to rescue a princess from a giant turtle.  It’s not a great story, you may say, but it’s a story all the same.  And there have been films that were just as bad (if not worse) in the story department...

As for this “hasn’t been able to make consumers care about characters” business, that’s even more of a laugh.  I like Lucas’s Star Wars films quite a bit, but Kreia from Knights of the Old Republic II can put any character Lucas ever wrote to shame. BioWare had to actually go back and try to “fix” the ending to one of their games because fans were so anxious to know what happened to their favorite characters.

Perhaps their confusion can be explained by the remainder of the paragraph from the same story:

Which isn’t to say [games and movies] aren’t connected. Spielberg, in fact, has teamed with Microsoft to make a “TV” show for Xbox 360 based on the game Halo and he is making a movie based on the Electronic Arts game Need for Speed.

Well, there’s the problem.  If those two titles are what they think video games are like, I can see they would have the wrong idea.

Here’s what’s ironic about this: these two cinema legends are saying there are huge problems with the movie industry, and then going on to exemplify one of the problems themselves: arrogance.

It’s even worse, though, because it’s not just the movie industry that thinks games can’t compete in terms of story and characters–it’s the game industry, as well!  The powerful entities in it, at least.  And to complete the irony, the most vapid, characterless, hackneyed, special effects-driven games are churned out in the name of being “cinematic”!

I hope gaming doesn’t get ruined trying to emulate the methods of an “imploding” industry.

I’ve written on here before about how film adaptations of books are usually (though not always) unsuccessful, because the stories told in books are usually optimized for book form, and so don’t work as well on screen.  But what about books adapted from movies? Do they have the same problem?

Again; yes, usually.  But sometimes they can complement the movie well. I think it’s actually easier for a novelization to enhance a movie than for a movie to enhance a book.  You can probe the motivations and details of the characters more thoroughly on the page. But with movie adaptations, it’s more likely you’ll lose content rather than gain it.

An example of a bad novelization is the Star Wars: Attack of the Clones book by R.A. Salvatore. The whole thing feels off. It lacks much of the quick pacing of the movie, and when we get to “hear their thoughts”, as it were, the characters don’t really match up with how they seem to be acting in the film.

You don’t have to look far for a much better novelization, though:  Star Wars: Revenge of the Sith by Matthew Stover is a great adaptation that does a very good job illuminating other aspects of the story and fleshing out the characters in a way not possible in the movie.  One thing that’s not communicated in the movie, but which Stover includes, is the point that Anakin is very sleep-deprived during the events of the story. This helps make his decisions much more understandable.

I read a novelization of the movie The Mummy Returns, and it was about what you’d expect for a novelization of a popcorn action-adventure flick.  It’s entertaining on the screen, but dire on the page.  I think many novelizations really are nothing more than cash-ins.

One question that occurred to me as I was thinking about this issue: between books and movies, which medium do you think is more conducive to nuance and subtlety in storytelling? My first inclination was to say “books”, but then it is true that you have to spend a lot more time describing something in a book than in a film. “A picture is worth a thousand words”, as they say. What do you think?