This is a cover for a 1980 edition. There are many like it–and many un-like it–but this one is my favorite.

Starship Troopers is a famous book, with a profound influence on modern science fiction. It’s one of the earliest known appearances of powered armor in fiction, elements of its setting can be seen in countless other science-fiction works about humans battling alien insects, and it was the basis for a cult-classic movie franchise.

The book is told in first person by Juan “Johnny” Rico, a soldier in the Mobile Infantry. It begins with Rico and his platoon attacking an enemy planet, then flashes back to when Rico joined the military, over the objections of his father.

Rico details all the details of basic training, as the drill sergeants mold the recruits into a fighting force. Occasionally, he flashes further back to his high school class in “History and Moral Philosophy,” taught by a retired officer, Lt. Colonel Dubois.

Throughout the book, Rico reflects on Dubois’ lectures. And why is that? Well, we’ll talk about that later.

Eventually, Rico graduates and joins the war against the bugs. His mother is killed by a bug attack on Buenos Aires, a devastating attack which mobilizes Terran forces against the bugs, and Rico soon ships out to attack Klendathu as part of the formidable unit “Rasczak’s Roughnecks.”

Ultimately, Rico becomes an officer and, after another daring raid to capture a “brain bug,” becomes an officer and commander of “Rico’s Roughnecks.”

There really isn’t that much sci-fi stuff in the book. Apart from a few episodes of high-tech infantry attacks against the bugs at the beginning and the end, you’d barely notice the book is set in the future. It’s mostly about military basic training. My father was in the army and trained at West Point, and the descriptions don’t seem much different from the stories he’s told me.

So why did Heinlein even bother setting it in the future, if we’re only going to get a few pages of power-armored spacemen fighting overgrown bugs and lots and lots of “history and moral philosophy”?

Heinlein was a fervent anti-communist, and it is widely believed that he chose insects for the antagonists because they represented a collectivist society taken to an extreme. The bugs care nothing for individuals; indeed, they frequently are willing to sacrifice hundreds of “workers” in order to kill just a few humans. The centrally-coordinated, anti-individualist bug society is meant to represent communism in its most extreme form.

Here is where things get strange. Much of the book is dedicated to showing Rico and his comrades being molded into a cohesive fighting unit–a hierarchical structure where soldiers follow orders from their superiors unquestioningly, the chain of command is respected, and if necessary, soldiers sacrifice themselves to defend society.

Doesn’t that sound awfully… I don’t know… collectivist to you? It does to me. But now I’m confused. Rico and his men are the good guys, and the bugs are the bad guys, and both are collectivist. I’m not saying they’re the same, but it’s a difference in degree rather than a difference in kind as far as I can see. What’s going on here, Heinlein? Make up your mind if we’re supposed to be for collectivism or against it!

Well, there’s more to this story. But first, it occurs to me I’d better apologize to new readers coming to this as part of Little Red Reviewer’s Vintage Science Fiction Month. You probably are used to normal, sane people who review a book by talking about the plot, the characters, and saying what they did and didn’t like. (For a long list of VSFM posts, written by competent and focused reviewers unlike yours truly, see here.) I have a tendency to write long, rambling reviews that go off on tangents, and I daresay this particular book only encourages me. If you want the TL;DR version, it’s this: I didn’t especially like the book as a novel–I found it too didactic, with not enough actual plot to liven it up. That said, it is interesting, and worth reading nevertheless.  But to find out why I think it’s interesting, I’m afraid you’ll have to be subjected to more of my idiosyncratic review style…

Check out the Wikipedia page on Starship Troopers. You’ll see in the contents a section called “Allegations of fascism.” You can read the section if you want, although it really tells you nothing beyond what the title conveys–the fact that some people alleged the book was promoting fascism.

That’s a serious allegation! And maybe it’s the answer to our question. After all, 20th-century fascism was another totalitarian ideology that competed with communism. And when I say “competed” I mean “fought bloody wars against.” Between them, these two ideologies are responsible for death and destruction on a mind-numbing scale.

But you’ll notice I specifically mentioned 20th-century fascism, as formulated by Mussolini. But that was more of a darker take on the nationalism of Garibaldi, wedded to some concepts borrowed from 20th century socialism. We must dig deeper still.

The name “fascism” comes from the fasces, a symbol of wooden rods bound together, which shows up in all sorts of surprising places across the globe. The fasces symbolized power in Ancient Rome, and if there’s one tradition Heinlein seems to be modeling his futuristic society on, it’s the values of the Roman Republic.

It’s time to talk about Lt. Col. Dubois, as promised. Here he is replying to a student who has just said that “violence never solves anything”:

“I’m sure the city fathers of Carthage would be glad to know that… Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst. Breeds that forget this basic truth have always paid for it with their lives and their freedoms.”

Wow! Whatever they’re teaching in that Moral Philosophy class, it probably ain’t pacifism, is it? No wonder it got Rico so excited to join up, even over his father’s objections.

Well, that and another reason. Sorry if I buried the lede here, but in the society of Starship Troopers, you only become a full citizen by serving in the military. In other words, you have to complete basic training and fulfill a term of service in order to be able to vote. And why is this? Dubois explains:

“There is an old song which asserts that ‘the best things in life are free’… This was the tragic fallacy which brought on the decadence and collapse of the democracies of the twentieth century; those noble experiments failed because the people had been led to believe that they could simply vote for whatever they wanted… and get it, without toil, without sweat, without tears…

The best things in life are beyond money; their price is agony and sweat and devotion . . . and the price demanded for the most precious of all things in life is life itself — ultimate cost for perfect value.”

The goal of Heinlein’s society is cultivating civic virtue. (Much like the fasces, the words “civic” and “virtue” both come from Latin.)  The idea is that people who have paid a heavy price to wield authority will use it judiciously and wisely. Thus, restricting citizenship only to those willing to fight and die in the defense of society.

Is this fascism, as we understand it today?

Not quite, I don’t think. I don’t believe a society governed by the votes of military veterans is inherently fascist. That said, you can see the potential for it to turn into something a lot like fascism. The Freikorps weren’t all Nazis, by any means, but you can see how easily the former can produce the latter.

Of course, a society in which only military veterans can vote will be much more militaristic than one where everyone can vote. That goes without saying. And militarism, while possibly not the most collectivist society imaginable, is certainly not friendly to ultra-individualism either.

To an ultra-individualist, anything that’s less individualistic than their own ideals looks like some form of creeping collectivism, whether fascist or communist or whatever. Judged by the standards of 2020s America, 1930s America looks pretty collectivist. For example: a huge national service program in which people perform manual labor sounds pretty weird to us, but FDR pulled it off with some good results.

There are some problems–such as alien bug attacks and highly contagious viruses–which require collective action to solve. A certain amount of civic virtue is needed to meet such emergencies, which is why the society Heinlein envisioned is so militaristic.

That is, what we see of it, which admittedly isn’t much. Actually, one of my problems with the book is the lack of description of the wider world outside the Mobile Infantry. Rico’s father does some sort of business, but other than that, details about the economy are vague. Even the government itself is unclear. Veterans vote, but what do they vote on? Do they vote directly for policies, or for representative candidates? Who, in short, is driving this bus?

Starship Troopers isn’t the sort of pulse-pounding action-adventure novel its name suggests. Actually, it’s a philosophical novel about society and government. Given that, it would have been nice to see a bit more of both. But it’s also intended as a tribute to, as Heinlein puts it, “the bloody infantry, the doughboy, the duckfoot, the foot soldier who goes where the enemy is and takes them on in person.”

And certainly, anyone who does a job requiring discipline and sacrifice is deserving of praise. DuBois’ speech above relates to something I’ve been musing about lately: in wealthy societies, where options for entertainment and leisure abound, people easily can forget about the dignity and respect afforded to those who do the hard jobs that keep society running. But it is, and always will be, noble to forgo pleasure to do something good. And the more opportunities for pleasure there are, the nobler forgoing them will be.

In that regard, Starship Troopers certainly offers plenty of food for thought, and it’s easy to see why Heinlein chose to put such an austere message in the form of a science-fiction story, at a time when the United States, as a prosperous superpower, was beginning to focus on the possibility of traveling into space. As President Kennedy said in 1962, three years after the publication of Starship Troopers:

“There is no strife, no prejudice, no national conflict in outer space as yet. Its hazards are hostile to us all. Its conquest deserves the best of all mankind, and its opportunity for peaceful cooperation may never come again. But why, some say, the moon? Why choose this as our goal? And they may well ask why climb the highest mountain? Why, 35 years ago, fly the Atlantic? 

…We choose to go to the moon. We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard, because that goal will serve to organize and measure the best of our energies and skills, because that challenge is one that we are willing to accept, one we are unwilling to postpone, and one which we intend to win.”

“Not because they are easy, but because they are hard.” There’s a political rallying cry for you! Sadly, there is always the danger that “Can’t Someone Else Do It?” will be competing with it…

Anyway, Starship Troopers is definitely a worthwhile book, not only for its status as a hugely influential work of science-fiction, but also as an insight into the mindset of the Cold War.

Dune-Frank_Herbert_(1965)_First_edition
There are many different covers for Dune, none of them totally adequate, IMO. This is a good image, but the fonts… ugh.

Dune is such a weird book. As almost everyone knows, it’s about a young nobleman named Paul Atreides, son of Duke Leto and Lady Jessica, who are taking control of the barren desert planet Arrakis.

Almost immediately, they are faced with political machinations among various factions, including the rival House of Harkonnen, the smugglers of valuable spice that can be found only on Arrakis, the natives of the planet–the mysterious Fremen, a reclusive desert people–and the Bene Gesserit, a mystical order of witches, of which Jessica herself is a member.

Early on, I was struck by how likable many of the characters are. Duke Leto and Lady Jessica are genuinely in love with each other and care about ruling well and raising their son. Paul’s mentors, including Gurney Halleck, Duncan Idaho and Thufir Hawat all are earnest loyal members of House Atreides. I feel like many modern stories would go right for the grimdark by having everyone be a jerk. But in Dune, there’s only one character who is obviously evil right from the start, and that’s Baron Harkonnen.

Of course, he is successful in his scheming against House Atreides, and quickly ends the Duke’s reign, forcing Paul and his mother to flee into the desert wilderness of Arrakis. And an inhospitable world it is–an endless sea of sand, populated by the monstrous worms that seethe beneath its surface.

Paul and Jessica soon make contact with the Fremen, the indigenous tribe who, thanks to Bene Gesserit of a bygone era, believe Paul to be a messianic figure. This is helped by the fact he has all sorts of strange second-sight abilities as a result of a Bene Gesserit breeding program designed to produce the Kwisatz Haderach, which means “the one who can be many places at once” or, in the language of fictional tropes, “the chosen one.”

Yes, this is a “our-hero-is-the-chosen-one-from-the-prohecy” story. Normally, I can’t stand those, but I’ll give Herbert credit, he manages to do it in a way that pretty much works. Part of that is just due to the obvious care and effort he put in to building every aspect of this world–each character, each faction, is carefully described and thought out, all with their own motives and plans. Herbert clearly put a lot of work into the worldbuilding here, which is maybe why there are so many scenes of Paul and Jessica having hallucinogenic experiences where they glimpse different possible futures–there are any number of ways this story could go at any moment.

Speaking of Jessica, I really liked her. She’s a good mother, a good wife, and a brilliant strategist and a genius at political maneuvering. Classic science fiction is not necessarily a genre where you find a lot of strong, believable female characters, but Jessica is certainly that.

Most of the characters are very good–in fact, if there’s a weak link, it’s Paul himself. His mind is so weird that he can be a little hard to relate to at times. I guess that’s the idea, since he has achieved some sort of near-omniscient consciousness.

It’s not news to observe that Paul is clearly modeled on T.E. Lawrence, an Englishman who led Bedouin guerrilla forces against the Ottoman Empire in World War I, and who had quite a complex psyche himself. Dune is loaded with quasi-Islamic terms and concepts, and it seems quite likely that Herbert was influenced by Lawrence’s portrait of the culture depicted in his memoir, Seven Pillars of Wisdom. (Paul Atreides is referenced as writing a book called “The Pillars of the Universe” in Dune.)

Lawrence was also the subject of the film Lawrence of Arabia, which was released to near-universal acclaim three years before Herbert published Dune. I can’t imagine it didn’t influence him. I even wonder if the idea of the effect spice has on people’s eye color was inspired by Peter O’Toole’s baby blues in the film. 

The big difference is that Paul’s revolution succeeds, and he ultimately brings both the House of Harkonnen and even the Emperor himself to their knees, forcing the Great Powers to bargain with him. T.E. Lawrence, um, didn’t. I think Lawrence’s story is actually more dramatic, but Herbert was telling a mythopoetic saga in the grand tradition of heroic legend. The Hero with a Thousand Faces can’t be overruled by the Politician with Only Two, even if that is more true to life.

Dune totally follows the path laid out in Joseph Campbell’s book. It’s practically the archetypical heroic myth. Small wonder the book has had such influence. The desert world, with its “spice” and its “sandcrawlers” and its “dew collectors.” Not to mention its quasi-religious order of people with superhuman powers… it all reminds me of something. Hmm, what could it be?

Yeah, the Tatooine portion of the original Star Wars has some serious overlap with Dune. I’ve even heard it said that the Krayt dragon skeleton C-3PO sees is meant to resemble a sandworm. I’m not so sure about that (worms wouldn’t have endoskeletons.), but there’s no doubt somebody had Dune on their mind while making Star Wars.

I’d argue that The Phantom Menace is also weirdly like Dune. It’s about a young ruler who loses their throne thanks to the machinations of a sinister trade guild, flees to a harsh desert world, develops a keen head for political and military maneuvering, and leads an army of indigenous warriors to take back their throne.  Yes, Padmé Amidala is the female Paul Atreides. They even have the same initials! And here they thought some kid who could drive fast cars was the Chosen One.

All right, I’ll quit re-litigating The Phantom Menace. (For now.) The point is, Dune had a massive influence on the world of science fiction and fantasy. It’s weird, but here at Ruined Chapel, we like weird. Like Paul Graham, we believe that good design is strange. This is why you can’t have strict rules for writing. As I discussed with Mark Paxson a while back, Dune breaks writing rules, and well it should, because it is in service of creating a memorable world and telling an interesting story.

This is a collection of short speculative fiction stories that deal with complex concepts–the existence of God, the nature of reality, human relationships–as approached by everyday people. Goats has a knack for writing characters who are instantly relatable. Although this is in many ways a stylistic departure from his earlier books, which are primarily comic novels and crime thrillers, the thing they all have in common is the intelligent and humane voice of the narrator.

Even in “Snowlight,” which is one of my favorite short stories ever, and is probably the darkest one in the collection, the protagonist has a basic decency and pathos to him that makes the reader sympathetic, even when he does something that is objectively quite shocking. The characters always feel like humans–even when they’re not. There is a religious robot in one story, and a man who thinks everybody is a robot in another. Philosophy and humor are mixed frequently; as in the case of Zetoxis the philosopher, of whom it is said, “the wise man and the fool reside in the same body.”

Many of the stories suggest a moral or logical question for the reader to ponder. Some of them just let you look at the world in a different way through revolutionary technology, as in “Sentenced to Hard Empathy,” or “The Big Punch-Out,” the latter of which creates a dystopian world reminiscent of the imaginings of early 20th-century futurists. Sometimes this is blended with satire, most notably in “The Obscurators.”

The longest stories, “Alone” and “Fact of Existence” present concepts that could fill whole novels. “Alone” reminded me of John Brunner’s novel Total Eclipse with its depiction of being stranded on a desolate alien world. “Fact of Existence” is a fascinating exploration of consciousness and religion, in the context of a science-fiction mystery. This is everything that science fiction should be–a great story that gives the reader something to ponder. The whole collection is like that, as Goats riffs on the same themes from a variety of different perspectives.

The only problem I have with this book is a purely technical one specific to the Kindle version. It has no table of contents. That’s not a big deal in a novel or novella, but in an ebook of short stories, it’s a hassle to have to scroll through it to find the one you want. As a workaround, I bookmarked the start of each story. Yes, I’m lazy. What can I say?

Still, it’s a small price for being able to read these stories. And we are lucky to be able to read them, for as Goats explains in his afterword, all but “The Big Punch-Out” were rejected for publication. This lack of taste on the part of literary website editors is to our advantage, as these tales might have ended up scattered behind a Balkanized array of paywalls. But you can get them all, now, for $0.99. (Or if you don’t want to deal with the ToC issue alluded to above, it’s worth it to spring for the paperback version.)

I highly recommend this book. I could go on about all the reasons why, but it’s really best if you just go check it out and lose yourself in a world of madmen, robots, wanderers and philosophers, all with different ways of looking at the universe and its mysteries.